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Fun little game, would love a leaderboard so I can see myself at the top. hehe. cant wait to show the kids, they'll love it!

90! Love the game. It's cute short and sweet. Art style is great. love the ants(?) running arround. Burp mechanic was fun. The music  fits the vibe. Could see more scenarios for pancake to find itself in. Great job!

Thanks qtipbluedog! 

I'm really glad you liked it. I loved the music too haha, it came from this source -> https://pixabay.com/music/video-games-retro-game-music-230227/

I could see lots of mechanics and scenarios for pancake to get himself into!!

really awesome idea, loved how smooth the hoover works and was great fun timing the burp to smash those boxes! great work on the development and design of this!!

Cheers SpoilerSteve ! Thanks for your kind words!

Love the art style and idea. Felt like the Roomba was my little friend going on an adventure. Keep it up @mammothsomers

Thanks honhero! Glad you had fun, cheers for the kind words!

Awesome little game, took me a minute to figure out a few mechanics but the simplicity is what makes it great.

Thanks for playing! Glad you had fun!

Super fun game. Found it a bit tricky to figure out that the burps moved the boxes, but loved finding the little tricks of plugging things in. Fun concept, remote control car was my favourite. Really does feel like a roomba moving back and forth bumping into stuff and trying to find a path through. Nice work.

Thanks bigboth! Really appreciate the feedback! Glad you had fun!

This doesn't really implement the theme well (since when is a roomba a weapon, really?), and it wasn't immediately obvious that the boxes bouncing up and down were indicating they could be destroyed with the attack. It does feel like I'm moving a slow roomba though, which is rather accurate.

Hi Feli, thanks for the feedback! Really appreciate you taking the time to play.

I did wrestle with matching this to the theme; the vision was there were going to be other intruders who visited, rodents, cats, and burglars — at which point the theme would be better realized. 

> since when is a roomba a weapon, really?

You're right, it's not — but I took an unconventional approach where instead of firing projectiles, or finding equipment, the Roomba uses it's own tools and feature-set to be itself a weapon.

> immediately obvious that the boxes bounding up and down were indicating they could be destroy with the attack

I completely agree — I think maybe maybe a lock on system, or similar, would have been helpful.

Again really appreciate your feedback!